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Infinity Quest:
FAQ's, Rulings, & Errata |
| This is where you'll find any questions, changes or rulings that we encounter during the league. Check back regularly to keep up to date. Special Powers Errata - Most figures with Special Powers work just fine in our game (sometimes better), but occasionally a few need some tweaking. They are all done through Justice League - after that I am listing them on a case-by-case basis as I make rulings on them.
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Frequently Asked Questions: (01/17/06) - If an Infinity Gem gets dropped, what kind of terrain is it? Can Heroes/Villains occupy the same square and if so what are the requirements for picking it up? A: Infinity Gems are rather small objects and as such do not count as any type of terrain. Characters may occupy the same square as the Gem. Picking up an Infinity Gem that is occupying the same square as another figure requires that the figure either be moved or KO'd so that the Hero may pick up the Infinity Gem as per the standard rules..
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Rulings: (08/09/06) - When choosing Villains as a result of a revealed Villain Token, you may not choose a named Villain who is already in the dungeon or who is part of a Heroic Team in the league. (10/19/06) - Item Description - Crown of Command. At the beginning of a game the wielder may elect to use this item. The item allows for an additional Activation every turn for the duration of the game. After the game is over, roll 1d6. On the result of 4-6 the player may keep it and use it again, on a 1-3 the item has lost its charge and destroyed. (10/19/06) - Item Description - Nightmare's Scepter. The wielder of this item may make a Ranged Combat Attack against another figure who is carrying an Infinity Gem within 4 squares. The Gem Wielder get a +2 to their Base Defense. If the Attack is successful, instead of applying Damage, the Infinity Gem is stripped from the wielder and returns to the pool. Once this item is used it has lost its charge and is destroyed.
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Errata: |