Infinity Quest: League Store
Hexes
This is the place where you can spend your Victory Points from your Victory Point Pool. Each item has a stock number and a re-stock number - this represents its availability. Once the stock hits 0, the restock will replenish the item, but the price may increase by as much as DOUBLE the original amount.
Any item that has an in-game effect MUST be used in your next game and you may not purchase more than 5 of these items for any single game unless otherwise noted.
Happy Shopping!
| Points | Stock | Item |
Item Description |
|
75 (75)
|
7 (7) |
Unlucky
|
Choose a
single opposing Hero at the beginning of the game. This Hero may not
use any re-rolls that derive from its team.
|
|
75 (75)
|
7 (7) |
Cursed
|
Choose a
single opposing Hero at the beginning of the game. At the beginning of
each turn the Cursed Hero rolls 1d6. On a 1-4 this Hero will receive a
-1 penalty to any rolls it makes this turn. On a 5-6 the Hero is
unaffected by the curse for this turn. You may only Curse 1 Hero per
Heroic Team.
|
|
75 (75)
|
7 (7) |
Doomed
|
Choose a
single opposing Hero at the beginning of the game. At the beginning of
each turn the Doomed Hero rolls 1d6. On a 1-3 this Hero may not
receive any bonuses to its stats or damage dealt. (Powers, Infinity
Gems, Objects, etc.) On a 4-6 the Hero is unaffected this turn.
You may only Doom 1 Hero per Heroic Team.
|
|
75 (75)
|
7 (7) |
Poisoned
|
Choose a
single opposing Hero at the beginning of the game. Any time the
Poisoned Hero would receive any clicks of Healing roll 1d6. On a 1-4
subtract 1 click from the amount of Healing. On a 5-6 the Hero is
Healed normally. If the Hero has Regeneration currently showing on its
dial you may add +1 to this roll. Heroes adjacent to friendly Heroes
with Support may add +1 to this roll as well. If this Hero is KO'd at
the end of the game it will receive a -1 penalty to its Wounded roll.
You may only Poison 1 Hero per Heroic Team.
|